potrebujem pomoc pri reversingu hry "Miny" a to pomoc s "pointermi" ze ako na to a tak dalej.
Zatial mam toto:
Kód: Vybrať všetko
CBase* pBase = NULL;
DWORD CBaseAddy = 0x01003470;
pBase = (CBase*)CBaseAddy;Kód: Vybrať všetko
class CBase;
class CGame;
class CGameInfo;
class CScoreBoard;
class CBase
{
public:
char unknown0[532]; //0x0000
CGame* pGame; //0x0214
char unknown536[1328]; //0x0218
CGameInfo* pGameInfo; //0x0748
char unknown1868[104]; //0x074C
CScoreBoard* pScoreBoard; //0x07B4
char unknown1976[14452]; //0x07B8
};//Size=0x402C(16428)
class CGame
{
public:
__int32 GridWidth; //0x0000
__int32 GridHeight; //0x0004
};//Size=0x0008(8)
class CGameInfo
{
public:
DWORD Mines; //0x0000
DWORD GridHeight; //0x0004
DWORD GridWidth; //0x0008
};//Size=0x000C(12)
class CScoreBoard
{
public:
DWORD scoreEasy; //0x0000
DWORD scoreMedium; //0x0004
DWORD scoreHard; //0x0008
char NameEasy[64]; //0x000C
char NameMedium[64]; //0x004C
char NameHard[64]; //0x008C
};//Size=0x00CC(204)my nehovorte ze tu nikdo nevie reversing