Stacilo by mi aby mi nesiel radar, hud, viac nic
CSS MovieCFG..
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CSS MovieCFG..
Kazdy co hraje ci uz jednasestku ci source, tak rad by sa mi zisiel "funkcny" movie config do sourca, lebo chcem nahravat nejake moviecka, no nasiel som cfg ale nefunguje ako ja chcem,
Stacilo by mi aby mi nesiel radar, hud, viac nic

Stacilo by mi aby mi nesiel radar, hud, viac nic
Tu sú nejaké príkazy do configu ktoré odoberú niektoré veci:
hideradar 1 - vypne zobrazenie radaru
hud_saytext_time 0 - vypne konvezáciu hráčov
hud_centerid 0 - mená hráčov nebudú v strede obrazovky.
Skús ešte toto:
alebo
hideradar 1 - vypne zobrazenie radaru
hud_saytext_time 0 - vypne konvezáciu hráčov
hud_centerid 0 - mená hráčov nebudú v strede obrazovky.
Skús ešte toto:
Ale je možné, že to nepôjde, musel by si zapnúť sv_cheats (čiže sv_cheats 1).hud_saytext_time 0
cl_dynamiccrosshair "0"
net_graph 0
cl_crosshairscale "1500"
cl_smooth 1
cl_ragdoll_collide 1
r_rainsimulate 1
fog_enable 1
sv_consistency 0
bind "F8" "startmovie clip1"
bind "F9" "startmovie clip2"
bind "F11" "startmovie clip3"
bind "F12" "endmovie"
cl_phys_props_enable "1"
cl_phys_props_max "800"
cl_ragdoll_physics_enable "1"
cl_show_splashes "1"
cl_ragdoll_collide "1"
cl_ejectbrass "1"
mat_bloom "1"
mat_clipz "1"
mat_bumpmap "1"
mat_specular "0"
mat_trilinear "1"
mat_monitorgamma "1.8"
mat_antialias "3"
net_graph 0
mat_picmip "0"
r_rainradius "800"
r_rainsimulate "1"
r_rainsplashpercentage "800"
r_eyeglintlodpixels "1"
r_eyegloss "1"
r_eyemove "1"
r_eyeshift_x "1"
r_eyeshift_y "1"
r_eyeshift_z "1"
r_eyesize "1"
r_eyes "1"
r_teeth "1"
r_lod "0"
cl_showfps "0"
voice_enable 0
hideradar
fps_max 60
cl_crosshairscale 1600
volume .8
bind "F1" "demoui"
bind "-" "exec movie"
alebo
mat_monitorgamma 2.6
hideradar
cl_observercrosshair 0
hud_saytext_time 0
hud_centerid 0
hud_showtargetid 0
cl_crosshairusealpha 0
cl_crosshairalpha 200
cl_crosshaircolor 0
cl_crosshairscale 0
cl_ragdoll_collide 1
cl_ragdoll_physics_enable 1
cl_customsounds 0
cl_showpluginmessages 0
cl_showpos 0
cl_showtextmsg 0
cl_minmodels 0
cl_maxrenderable_dist 10000
revert net_graph; alias net_graph "echo blocked"
alias menu "clear; menu1"
alias line "echo ========================================="
alias 1 "incrementvar cl_drawhud 0 1 1"
alias 2 "incrementvar r_drawviewmodel 0 1 1"
alias 3 "incrementvar mat_force_bloom 0 1 1"
alias 4 "incrementvar mat_normals 0 1 1"
alias 5 "incrementvar mat_wireframe 0 3 3"
alias "menu1" "echo -Console commands:; line; echo 1] Enable/Disable HUD.; echo 2] Show/Hide weapon model.; echo 3] Enable/Disable Bloom; echo 4] Enable/Disable mat_normals; echo 5] Enable/Disable mat_wireframe; line; menu2"
bind mwheelup "up"
bind mwheeldown "down"
alias up "speed3"
alias down "speed1"
alias speed1 "host_timescale 0.5; alias up speed2; alias down speed1"
alias speed2 "host_timescale 1.0; alias up speed3; alias down speed1"
alias speed3 "host_timescale 2.0; alias up speed4; alias down speed2"
alias speed4 "host_timescale 4.0; alias up speed4; alias down speed3"
alias "menu4" "echo ; echo F11.............: Start movie recording; echo F12.............: Stop movie recording; line"
bind f11 rec01
bind f12 endmovie
alias rec01 "startmovie mov01.; bind f11 rec02"
alias rec02 "startmovie mov02.; bind f11 rec03"
alias rec03 "startmovie mov03.; bind f11 rec04"
alias rec04 "startmovie mov04.; bind f11 rec05"
alias rec05 "startmovie mov05.; bind f11 rec06"
alias rec06 "startmovie mov06.; bind f11 rec07"
alias rec07 "startmovie mov07.; bind f11 rec08"
alias rec08 "startmovie mov08.; bind f11 rec09"
alias rec09 "startmovie mov09.; bind f11 rec10"
alias rec10 "startmovie mov10.; bind f11 rec21"
alias rec11 "startmovie mov11.; bind f11 rec12"
alias rec12 "startmovie mov12.; bind f11 rec13"
alias rec13 "startmovie mov13.; bind f11 rec14"
alias rec14 "startmovie mov14.; bind f11 rec15"
alias rec15 "startmovie mov15.; bind f11 rec16"
alias rec16 "startmovie mov16.; bind f11 rec17"
alias rec17 "startmovie mov17.; bind f11 rec18"
alias rec18 "startmovie mov18.; bind f11 rec19"
alias rec19 "startmovie mov19.; bind f11 rec20"
alias rec20 "startmovie mov20."
// _Set graphics settings_
// _adjusts graphics settings to boost graphic quality_
cl_ejectbrass 1
cl_forcepreload 1
cl_phys_props_enable 1
cl_phys_props_max 1
cl_radartype 1
cl_ragdoll_physics_enable 1
cl_show_splashes 1
fps_max 101
mat_antialias 8
mat_bloomscale 1
mat_bumpmap 1
mat_clipz 0
mat_fastnobump 0
mat_fastspecular 1
mat_mipmaptextures 1
mat_hdr_enabled 1
mat_picmip 0
mat_reducefillrate 0
mat_specular 1
mat_trilinear 1
mat_wateroverlaysize 256
mat_vsync 1
mp_decals 500
muzzleflash_light 1
r_avglight 1
revert r_cheapwaterend
revert r_cheapwaterstart
r_decal_cullsize 0
r_decals 1
r_drawdetailprops 1
r_drawflecks 1
r_drawmodeldecals 1
r_dynamic 1
r_eyes 1
r_lightaverage 1
revert r_lightinterp
r_lod -5
r_occlusion 1
r_propsmaxdist 5000
r_renderoverlayfragment 1
r_rootlod -5
r_shadows 2
r_teeth 1
r_waterforceexpensive 1
rope_averagelight 1
rope_smooth 1
rope_subdiv 1
rope_wind_dist 1
// _Set violence settings_
// _increases blood to help you see hits better_
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
// _Other settings_
budget_show_history 1
jpeg_quality 100
clear; menu