A ja som akurat prekrocil hranice 1500
btw k Update preview tu mame tiez konpletne zhrnute zmeny samozrejme -
http://na.leagueoflegends.com/board/sho ... ?t=3005056
pre mna celkom zaujimave zmeny:
Turrets
--
Now prioritize minions in the following order:
--- Player-owned minions (ex: Tibbers, Zyra Plants)
--- Super Minions, Cannon Minions
--- Melee Minions
--- Caster Minions
The Minimap has been improved:
-- Wards now show special icons on the minimap
-- Players are outlined in blue while recalling
-- Players are outlined in orange while using teleport
- Hovering over your attack damage stat will display your champion's auto attack range
- The camera snap that occurs when you respawn can be disabled by setting "DisableCameraSnapOnRespawn=1" in Game.cfg
- You now have a few extra seconds to finish a kill streak if the target is the last member of the team alive
- Muting a player will now mute that player's emote sounds
Improvements to the item shop
-- Holding the CTRL key while clicking on categories in the All Items tab will now select multiple categories, similar to using the check boxes
Co sa tyka zmien champov, tie moc neregistrujem, akurat ma tesi ze Talon uz nebude tak neskutocne krute z nicoho nic nakladat.
A celkom vtipne video (asi ho niekto podozrieval ze stal len na tope)
Nasiel sa nejaky manik a vypracoval nove Tiers Divisions podla ela.
Enjoy
BERTE s rezervou, ale podla zakladnej matiky to chalan vypocital. Kredity a diskusia k obrazku -
http://www.reddit.com/r/leagueoflegends ... sion_will/
+ kto je diamantovy hrac (to tu asi nikto), system sa zachova takto -
http://www.reignofgaming.net/redtracker ... page=3#900 (ten thread je v podstate velmi dobre/rozsirenejsie FAQ ohladne new ranking system
http://www.reignofgaming.net/redtracker ... ranked#900 )
//autoeditácia príspevku (16 Jan 2013, 15:13)
Zaujimave veci z toho thread ktory som postol ohladne rozsirenejsieho FAQ (cela tema je uplne dokonaly zdroj informacie ohladne noveho systemu, MMR, hodnotenia jednotlivych uzivatelov, solo/duo queue, etc..), ktore mna osobne velmi zaujali:
-
matchmaking:
"Matchmaking will continue to match you based on a hidden MMR (matchmaking rating) that's tracked behind the scenes.
If you are continually losing matches at the bottom of Gold tier, you'll start to play against Silver players even though you're in a Gold league."
-
zaradenie v Tiers:
We won't be resetting ratings/elo, no. Players and teams will seeding into a league based on a combination of their current and top ratings from the preseason. If you didn't play enough games in the preseason, then you'll be placed into a league when you finish your tenth game (or fifth game for a team)." - o tomto sa pise aj v FAQ na lol strankach.
"You start with 0 LP."
-
ohladne ziskanych/stratenych LP (league points) pri vyhre/prehre:
"
This seems interesting, however I'm concerned with how fast we'll win those "League points". I mean, at the moment you get ~100 elo if you win 8-9 times in a row, which would be equivalent to going up one division (actually, since current tiers are divided into 350 elo, one division would be more like 75 but w/e). But I'm getting a feeling that we're going to win far less than 15 points and that as such, going up will take a much bigger number of games, resulting in the contrary of what the OP states, aka "shows your progression in a meaningful way"."
"We're still doing the final tweaking of the numbers, but it won't be uncommon at all to earn 15 LP from a win. The speed of progression through leagues will feel very similar to the previous system assuming a similar pattern of wins and losses."
-
"musim hrat permanentne aby som sa dostal v tier-y hore?":
"Are the division and promotion matches consecutive? Or can you just play one, go eat dinner and watch a movie, come back a few hours later and play another match in the best-of-three/best-of-five (like ELO placement matches)? Or is it like competitive play where you play games until there is a majority winner? (This might mean 3-4 hours of consecutive play)."
"You aren't required to finish them right away; you will have a very generous window of time to complete your series (multiple weeks), before you are no longer eligible to be promoted. Though we want to bring you the intense feeling of a tournament game, we know people have things to do, dinners to eat, and swimming pool fires to put out."
-
kedy to uvidime?:
"Doubt we will see this implemented until March"
"We are aiming to have this on the PBE in a matter of days. We will monitor it carefully from there but don't expect it to take long after that.
Well we're drinking a **** ton of coffee, so ya

"
-
kolko champov musi hrac vlastnit aby mohol hrat solo/duo, team ranked hry:
"For ranked solo/duo, you have to acquire 16 champions. For ranked teams, you're allowed to use free week champions, so you can play in those queues with as few as 6 champions if there isn't any overlap that week."
-
Challenger Tier hrac musi neustale bojovat:
"Players can (and will) fall out of Challenger tier without being inactive. If someone at the top of Diamond proves that they're ready to battle in Challenger tier and then wins the resulting Promotion Series, they'll knock out one of the Challenger tier players. When you're one of the best in the world, you don't get to sit around camping a spot. You have to constantly battle to prove that you belong at the top."
-
leave/dodge queue je v promocii (postup na vyssi tier) v podstate nepovolene/trestane:
"If someone is in a promotion series what prevents them from repeatedly dodging until they enter a game they have a high chance of winning?
If you queue dodge during a Division or Promotion Series then the series will immediately be canceled and you'll have to re-qualify for the series by winning another game. It might sound harsh, but queue dodge rates in ranked are honestly too high right now, and we're not interested in having some players carefully micromanaging their series matchups at the expense of everyone else's queue times and failed lobbies."
Fuha, tak jak sa tak na to pozeram, prestava sa mi tento novy system pozdavat viac a viac. Zlate elo, nechod prec
//autoeditácia príspevku (16 Jan 2013, 16:40)
CPP - Champion Price Reduction -
http://na.leagueoflegends.com/board/sho ... ?t=3004220 -
